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UX Design
As a UX Designer on Vampire: The Masquerade - Bloodlines 2, My focus was on crafting immersive interface experiences that balance atmospheric storytelling with intuitive gameplay. My work centered on designing UI systems that serve both longtime World of Darkness fans and newcomers to the franchise. I collaborated closely with cross-functional teams including narrative designers and engineers to translate complex RPG mechanics and vampire abilities into accessible, thematic interfaces. Key responsibilities included developing user flows for character creation and progression, blood resonance and combat systems
Due to NDA, please me for more information on my work on Bloodlines 2,
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