MARVEL HEROES OMEGA
Marvel Heroes, was an immersive free to play MMO with action RPG gameplay, loot-driven itemization, character advancement, and a deep storyline. Players got to play as their favorite Marvel hero from a massive Marvel superhero roster.
Roster design aimed to display characters in full view and allow players to access Marvel's massive list of characters, including all alternate costumes from various other sources. A lot of content had to be shown without minimizing the readability of the roster. This section went through a series of iterations between several high priority factors.
As with any good comic book, superhero team-up mode was added allowing many Marvel heroes to fight along with your main hero. Teammates buffed the player with combat stats, aiding the player in gameplay. Multiple teammate customization aspects had to be shown.
Loot chests and content purchases required unlocking and display. This included buffs, items, weapons, and alternate hero costumes. Emphasis was aimed at unlocking effects and animation in order to excite the player.
The biggest unlocking was players using their currencies to expand the playable roster with new heroes. Multiple previz mockups were used to get animations, timing, and FX down.
Multiple menu designs and exploration from basic options, modals, and quest-givers to unique currencies page, which had grown larger than expected.
MISSIONS AND MAPs
Previz mockups for player mission selection and waypoints. Focus was to develop a high tech interface feel.