TURBO SUPER STUNT SQUAD
Players took control of their favorite characters, from Turbo and his racing snail friends, to complete challenges with ultimate tricks and stunts.
The main goal of the HUD was to keep the player informed of the speed, bonuses, score, and tricks performed, all the while maintaining the car dashboard aesthetic.
Emphasis was on the levels/race tracks similar to other racing games. Layout and sound effects added to a design of fast entry into the Turbo racing world.