TURBO SUPER STUNT SQUAD

Players took control of their favorite characters, from Turbo and his racing snail friends, to complete challenges with ultimate tricks and stunts.

HUD
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The main goal of the HUD was to keep the player informed of the speed, bonuses, score, and tricks performed, all the while maintaining the car dashboard aesthetic.

LEVEL SELECTION
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Emphasis was on the levels/race tracks similar to other racing games. Layout and sound effects added to a design of fast entry into the Turbo racing world.